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This unit focuses specifically on "Simulation as a formal model". Most of the ideas and content of this unit have been taken from the last three units of Martin Gardner's book "Wheels. Life and other Mathematical Amusements".(W.H. Freeman and Company 1983), which specifically focus on the Game of Life. It uses a simple game to simulate social or biological behaviour based on a simple mathematical model Despite its simplicity, we shall look in more detail at its far reaching implications.
PRIOR KNOWLEDGE: Previous knowledge is not necessary
KNOWLEDGE TYPE: procedural
LEARNING OBJECTIVES: To produce a simple, abstract mathematical model which can simulate a "quasi-real" situation. Discover how simple rules and game structure can give rise to incredibly complex, unexpected results. Discover how the model under study can be related to other fields of knowledge. Learn how to carry out a systematic study on a mathematical model in order to make conclusions about it. To enjoy working with this little wonder.
The use of the following contents is universal, free of charge and open, provided that it is for non commercial educative use. The actions, products and utilities derived from its use may therefore not generate any profit. Moreover, a reference to the source is required.
Installation is not required
Install and enable the Java interpreter and Plug-in of the Applet Descartes on local
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Fecha publicación: 29.3.2015
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