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In this lesson from Barefoot Computing pupils will make up a dance routine and create the instructions (an algorithm) for a partner to follow.

An algorithm is a sequence of instructions or a set of rules to get something done.
You probably know the fastest route from school to home, for example, turn left, drive for five miles, turn right. You can think of this as an ‘algorithm’ – as a sequence of instructions to get you to your chosen destination. There are plenty of algorithms (i.e. routes) that will accomplish the same goal; in this case, there are even algorithms (such as in your satnav) for working out the shortest or fastest route.
Algorithms are written for a human, rather . . .

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Carte conceptuelle: Dance Moves Algorithms (Barefoot Computing)

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Fecha publicación: 11.11.2016

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