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Nim game

tipo de documento French-Foreign Language - Teaching sequence

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Nim game

Worksheet overview

Description:

Counting was one of the first mathematical activities that primitive man had to learn how to do. Expressing a quantity with symbols meant a great step forward as they were the first number systems. However, they were awkward to work with. The decimal system and place-value notation, which we use nowadays, was thought up in India (VI - IX Century) and the Arabs introduced it to the Western world (X century) where it started to be used in the XIII century. We use the decimal number system as we have 10 fingers (the hand was the first calculator in history). The main advantage of this system is that it uses place-value notation (or positional notation) as the value of each figure depends on its position. However, there are other number systems too. For example, the theoretical mechanism which is used to make computers work is based on the binary number system. This unit is based on a game called Nim. The strategy used to win the game is to make certain calculations in base 2. The game is used as a way of introducing some initial concepts about number systems. Many scientific calculators used these days (including the one which comes with the operating system in your computer) can be used to work with other number systems: in binary (base 2), in octal (base 8) and in hexadecimal (base 16). You could investigate them when you have finished this unit.

Teaching orientation:

LEARNING OBJECTIVES * To investigate by playing. * To understand the concept of a base in a number system. * To count using different number systems. * To understand the principle of the relative value * To express any number written in base 10 in another base. * To express a number written in any other base in base 10. * To express a number written in base m in base n. * To use base 2 as a strategy to win at Nim.

KNOWLEDGE TYPE: procedural

PRIOR KNOWLEDGE The contents required are explained in this course

License:
creative commons: attribution - non commercial - share alike
License description:

The use of the following contents is universal, free of charge and open, provided that it is for non-commercial educative use. The actions, products and utilities derived from its use may therefore not generate any profit. Moreover, a reference to the source is required.

End user:
learner
Context:
classroom

General

Language:
english
KeyWords: Nim number systems Game
Scope: universal
Structure:
linear
Agregation level:
Teaching Sequence
Collection: Descartes
Node:
Repository URL: /repositorio/04032010/79/es_2010030463_9220834
IMS Manifest Download file

Technique

Format:
image/gif
text/html
Requirement type:
operating system
Requirement name:
multi-os
Requirement type:
browser
Requirement name:
any
Installation considerations:

Installation is not required

Other platform requirements:

Install and enable the Java interpreter and Plug-in of the Applet Descartes on local

Educational use

Educational learning resource type:
real or virtual learning environment
Interaction type:
mixed
Interaction level:
high
Semantic density:
low
Age: 14
Difficulty:
medium
Learning time: 1H 40M / 2 teaching units
Educational language:
english
Cognitive process:
analyse
understand
prove

Rights

License cost:
no
Access type:
universal
Access description:

es_cnice_20080623,es_{nodo}_20080923,es_clm_20091103121523455,es_murcia_20080422121523455,es_valencia_20081215,es_contenidos_20080623,es_canarias_20090114,es_aragon_20080930,es_larioja_20081107,es_cantabria_20081215,es_extremadura_20090126,es_navarra_20090202,es_castillayleon_20080422121523455,es_andalucia_20090324

Conceptual map: Nim game

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Fecha publicación: 28.3.2015

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