226261 materialEducativo

textoFiltroFicha
  • M'agrada 0
  • Visites 576
  • Comentaris 0
  • Desar a
  • Accions

Sobre aquest recurs...

In this lesson from Barefoot Computing pupils will make up a dance routine and create the instructions (an algorithm) for a partner to follow.

An algorithm is a sequence of instructions or a set of rules to get something done.
You probably know the fastest route from school to home, for example, turn left, drive for five miles, turn right. You can think of this as an ‘algorithm’ – as a sequence of instructions to get you to your chosen destination. There are plenty of algorithms (i.e. routes) that will accomplish the same goal; in this case, there are even algorithms (such as in your satnav) for working out the shortest or fastest route.
Algorithms are written for a human, rather . . .

Downloads:

Mapa conceptual: Dance Moves Algorithms (Barefoot Computing)

Contingut exclusiu per a membres de

D/i/d/a/c/t/a/l/i/a
Iniciar sessió

Mira un ejemplo de lo que te pierdes

Fecha publicación: 11.11.2016

Es respecta la llicència original del recurs.

Comentar

0

Vols comentar? Registra't o inicia sessió

Uneix-te a Didactalia

Navega entre 226261 recursos i 556973 persones

Regístrate >

O conéctate a través de:

Si ya eres usuario, Inicia sesión

Vols accedir a més continguts educatius?

Iniciar sessió Uneix-te a una classe
x

Afegir a Didactalia Arrastra el botón a la barra de marcadores del navegador y comparte tus contenidos preferidos. Más info...

Ajuda del joc
Juegos de anatomía
Selecciona nivel educativo